|Level Editor:||Source SDK's Hammer Editor|
|Duration:||1 Year (Still updates now and then)|
|Team size:||2 Artists|
|Platform:||PC (Steam Workshop)|
This is a map created for the game Garry's Mod on the Source Engine and is heavily based on Half-Life 2's City 17.
It's a recreated, multi-player ready, role-play based version of the main city seen in the single-player of Valve's Half-Life 2.
The map delivers enough freedom and space to develop your own roleplaying story for your character, whether it's lore-based or not.
What amazed me during development was that this project really pushed the Source Engine's limits, as annoying and frustrating as it was, the fact that I build more than what the engine could handle (while remaining decent FPS) was surprisingly pretty funny in the end.