(05/20/2016)
Information
Engine: | Unity3D |
Language: | C# |
Duration: | 5 Weeks |
Team size: | 2 Devs, 1 Artist |
Platform: | Android, iOS, Amazon |
Description
Blackjack, the game that is also known as twenty-one is a great classical casino card game! This version of the game is a fun free and simple card game, where you can play black jack endlessly.
Bet your chips and see if you can get 21 to beat the dealer! Split when you have the same card values or Double Down when you're about to hit a winning hand. In this game there is no insurance just start with a fresh new chip stack.
Compete against friends with leaderboards to see who is the best card player! Claim your Blackjack 21 achievements in the supported Game Center and Google Play Games services!
During the four weeks of development, my goal was to implement Google Play Games, Game Center, and Game Circle with achievements and leaderboards while also implementing Google- and Game analytics around them.
Last but not least the most important feature, being able to stack chips, allowing you to raise and lower your stack before actually betting it.
This was a huge task as it came with lots and lots of little things that had to be figured out before being able to declare it completely bug-free.
For example, the stack had to be limited to only four chips which means whatever amount you increase your stack with, you want the player to see that it has increased yet not add another chip, so it had to merge with the current existing chips already on the stack. However, because the player had to be able to undo his actions, these chips had to be returned to the player's cash. All this while supporting multiple variations of chips and bet interfaces when the player reaches over certain amounts of cash.
And that was just scraping the surface...
It was a difficult challenge, but sure as hell an exciting one!